Tag: Continents

Results

  • Gestalt

    Home to druids, rangers, and ignorant peasants, Gestalt has lived with happy distance for enough time to forget even its own past. It holds little tradition or modern ambition. What makes Gestalt distinctive is not only its sense of community, but …

  • Context!

    I will run each of your awakenings separately, you lovely mythic creatures you. The world you live in is simple, expanding-- life is full of productivity and promise. For the first time, people have a grasp on the fact that there will be a future, and …

  • Cardinal Hope

    Centre of the new and bustling world of the future, Cardinal Hope is ironically named for its past as an empire of tradition and stability. What's left of that empire remains in the country Kelipy, a once-proud benevolent nation which is slowly consumed …

  • The Ward

    Both The Ward and Chamber are very different lands from their western counterparts; they each have a rich and distinct culture that stands strong even in this age of exploitation and change. The Ward isn’t a continent itself but instead a collection of …